Final submission and breakdown for Pixar's Woodville Art Challenge (https://renderman.pixar.com/news/renderman-woodville-art-challenge-final-results). The base model for the treehouse was provided. The setting is based deep in a swamp where a curious witch has been out hunting whisps to be used in her peculiar potions.
Completed in Maya. Trees were grown in SpeedTree. Grasses and rocks from Quixel. Cloth simulated in Marvelous. Shading was mainly done in Substance Painter. Rendered with RenderMan. Composited in Fusion.
Baking workflow used for the stones under the treehouse: https://www.youtube.com/watch?v=togBqQbO75M&t
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Concept by Vasylina Holod. Model by Alex Shilt © Disney / Pixar - RenderMan "Woodville" Art Challenge